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Supreme commander forged alliance tips
Supreme commander forged alliance tips








For example its okay to have negetive income, as long as you have resources in the storage you will not suffer from not having enough. The Objective for resources is to avoid wasting but not run out. NOTE: If you run out of power, radar stops working, shields stop working so keep that in mind. If you stay positive (both in Mass and Power) your production continues at normal speed, if either Mass or Power becomes completely negetive (no storage supply left and negetive income) production slows down. There is many different reclaimable objects on the map, from trees to structures to destroyed units. Once the Hydrocarbon generator is complete, having support for an Air Factory is easier (since its power focused the hydrocarbon will compensate for the lack of T1 Power Generators)Īdjacency bonus is also something to keep in mind in the early game as it can help reduce costs of unit production (building a power generator beside an Air Factory for example would reduce the cost of its power)Īlso remember that if you are running low on resources reclaiming is helpful (simply select and engineer, hold down the ALT key and Left click behind a forest and the engineer will start reclaiming anything on its way) it will slow down the rate of losing resources and can give you an advantage in staying positive longer. Thats a basic startup, as soon as the Factory finishes queue up some engineers and start capturing more extractors and building more power generators, If there is a Hydrocarbon near your spawn, order an engineer to start building it, after the commander finishes doing the startup build tell him to assist in constructing the Hydrocarbon generator, as soon as he starts helping, order your engineer to do something else.

supreme commander forged alliance tips

In most cases I will Build with my commander: Land Factory is the most common first structure it takes 2 power generators and 2 mass extractors to have the land factory self sustain.

supreme commander forged alliance tips

No matter the map always build a factory first, never build power or extractors first in forged alliance, you lose time and will fall behind. Survey the map and see whats most acceptable, if you aren't sure you can play it safe and build Land Factory first. The map will depend on the strategy, the amount of mass, the chokes, even reclaimable objects come into play for build orders. If the map has quite a bit of distance between the spawns it doesn't hurt to go Air Factory first as you wouldn't have to worry about being outnumbered and contained early on.

supreme commander forged alliance tips

First thing I'm gonna explain is the maps, depending on the map will determine the build order, if the map has close spawns it would make sense to go for a land factory as the land factory is the least expensive in terms of unit cost.










Supreme commander forged alliance tips